Implementing a Random Dungeon Generator in Unity : Scheme and Technical Details

I’m currently working along with two friends on a Legend of Zelda clone using Unity 2D. Like in the original, dungeons will be a major part of the game, since is where the player will encounter most of the enemies and bosses. I wanted to take dungeons to a higher level, and instead of me creating the…

SpIn: Space Investigation

During my last year of undergraduate I worked with Ryan Chang and Sandra Koo on the development of SpIn: Space Investigation! I was the Lead Programmer and one of the 3D Artists for this project. My job consisted on implementing the interaction between the player and characters/objects in the game, the implementation of the UI…

Sheri-Fighter: Screenshots

Hello everyone! I just wanted to share some screenshots of a group project I worked with a team last term. We created a fighting game with Mortal Kombat and BlazBlue as inspiration!! It also included some combo features and weapons that spawned over time. The team members were: Fernando Cortez, Iullia Maksymova and Abhishek Chandra!!…

Cielo Island Exploration : Download Here!!!

Hello all, I have been very busy in the last couple of weeks because of school and work so I hadn’t got the chance to post anything regarding any of the projects I have been working on. Today, I’m happy to share a small exploration game that features the island and ship models I designed…

Game Idea Update: Legends of Mesoamerica

Hello guys, in my last post I shared a couple of ideas for a game that could be done as my capstone project. I have been playing around with the concept of the game and finally arrived to a conclusion of the genre, mechanics and main objective in the game. My Objective The main objective…