This week I finished my C++ Unreal course! For the last part of the course we worked on a simple FPS kill em all game! I implemented the logic for the character, gun, and learned about how to work with animations in Unreal. As well I learned about how to use the Behaviour tree to make a simple AI for the game.
So here it is! You can play the game if HERE
Although I’d love to dedicate more time to add more details to these demos, I think the best option for me at the moment would be to continue learning the features in the Engine a bit more. The next course I am taking touches how to make Networked Games which I think it important to know!
Until next time! 🙂