PokerStars VR

PokerStars VR has been the biggest title I’ve ever worked in. Definitely has helped me reached one of my career goals I had, work in a game that is recognized and played by many people. My main contributions to the game have been coding the logic for new trinkets, weapons and clothing accessories that player…

Writing Data-Driven Code in Unity : Event Chains

Hello! So today I will continue working with EventNodes! I will go over a couple of ways on how you can run EventNodes. Let’s get started!! One of the most simple and also handy ways to execute an EventNode is using Unity’s Event Functions (e.g Start, OnEnable, Update). Here’s an example of one of them…

Time Freeze Prototype: Download

I am really excited to share the prototype I have been working on for the last few weeks!!! This prototype display the basic functionality of a couple of gameplay elements that will be present in Empyreum Ascension! However there’s still much more to go :D. The build is only available for PC Keyboard and Mouse…

Legend Of GDAP: PC and Android Download

Hello everyone, the day has finally come! We presented the Legend of Zelda clone today on our Mobile games class and it went really well!! We have been working on the game since the beginning of the term and it has been a fun experience. We learned a lot about developing games for multiple platforms!!…