Time Freeze Feature: Description and progress

We have now began working on tools, design and features for Empyreum Ascension’s prototype! We got two weeks to put some of the main features together and present it.

Besides the implementation of the enemy creator, I am going to implement the time freeze feature for the game. This feature will freeze everyone in the screen and will allow the player to execute commands. There will be a visual sign that will indicate the position where the player will be able to execute an action. They will be able to move freely through the level though with a few constraints.

There will be a bar that will deplete over time as the player moves the icon and executes commands! We have not yet made a definite decision on this feature since we want to first experiment with different ideas! 🙂

Here’s a screenshot of what I have so far:


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