Hello there, I realize that I haven’t posted in here for the longest time! Work consumes a lot of my time so I haven’t really put a lot of work on blogging anything. I am on holidays so I thought it would be good to work on a few things just for the fun of…
Current game projects…
Hey guys, It has been a while since I posted anything on my blog. The major reason has been because I have been busy with work and besides that I’m currently working on two mobile titles that will be published close to the end of the year. Here are a few screenshots of them :…
Abilities For Empyreum Ascension!
For the last couple of weeks I have been working on some of the main gameplay elements for the game Empyreum Ascension! Besides having the power to stop time, each player character in the game will have a unique ability! Here are some videos of how the abilities look at the moment! 🙂 Teleportation Ability…
Implementing a Time Controller in Unity
EDITED: I have edited the scripts so that they are actual Singletons! Thanks to a suggestion from a friend I was able to find out how to implement them in Unity. I also followed this link as a reference HERE This week I worked on the implementation of a Time Freeze Controller and Time Controller. The…
Void Terminal : Download
Hello everyone! this is a game prototype I made on the term fall but never got the chance to upload! But here it is! In order to play it properly you will need a GAMEPAD! Enjoy!! 🙂 DOWNLOAD HERE
Time Freeze Prototype: Download
I am really excited to share the prototype I have been working on for the last few weeks!!! This prototype display the basic functionality of a couple of gameplay elements that will be present in Empyreum Ascension! However there’s still much more to go :D. The build is only available for PC Keyboard and Mouse…
Legend Of GDAP: PC and Android Download
Hello everyone, the day has finally come! We presented the Legend of Zelda clone today on our Mobile games class and it went really well!! We have been working on the game since the beginning of the term and it has been a fun experience. We learned a lot about developing games for multiple platforms!!…
Unity Tutorial: Implementing A Detection Camera
Hello everyone, for the time freeze prototype I decided to implement a detection camera that will potentially be used for Empyreum: Ascension. I decided that it would be a great idea to share the way I did it since I felt like there were not many sources on the topic on the web. I will…
Zelda Clone Update 5: World Complete!
Hello everyone! A few days back I finished the world for our mobile clone of the legend of zelda. We had to create 64 screens in total and I gotta say that I was glad that I implemented the dungeon generator when I first started because otherwise it would have taken me longer to create…
Time Freeze : Progress and other gameplay features
I am close to finish a prototype that implements the time freeze mechanic that will be used for Empyreum Ascension. I decided to add a couple of other gameplay elements that would also be present in the game, such as taking cover and hacking machines. Security Cameras I have implemented a prototype of a security…