For the last couple of weeks I have been working on some of the main gameplay elements for the game Empyreum Ascension! Besides having the power to stop time, each player character in the game will have a unique ability!
Here are some videos of how the abilities look at the moment! 🙂
Area of Effect Stun Ability
Besides this I have been working on tools that will help designers balance the game through editor windows in Unity. So far everything is going smoothly and we are very excited to see how things keep evolving through the development of the game 🙂
We will release the Alpha of our game in about 3 weeks! So keep an eye out there for it!