Legend Of GDAP: PC and Android Download

Hello everyone, the day has finally come! We presented the Legend of Zelda clone today on our Mobile games class and it went really well!! We have been working on the game since the beginning of the term and it has been a fun experience. We learned a lot about developing games for multiple platforms!!…

Enemy Manager : Proposal of a Game Tool

For my Game Tools course I will implement an enemy manager tool that will help level designers through the development process of Empyreum Ascension. This tool will basically allow them to spawn individual or groups of enemies in any location in the scene of the game. How will it be used? The script will be…

Implementing a Random Dungeon Generator in Unity: The Tile and Layer Class

Today I want to talk about the implementation for the tile class and layer class I am using to generate rooms for my dungeon generator. Let’s begin with the Tile class, which will be in charge of instantiating a single object (this being a sprite) into a given point in the game’s scene. I decided…

Sheri-Fighter: Screenshots

Hello everyone! I just wanted to share some screenshots of a group project I worked with a team last term. We created a fighting game with Mortal Kombat and BlazBlue as inspiration!! It also included some combo features and weapons that spawned over time. The team members were: Fernando Cortez, Iullia Maksymova and Abhishek Chandra!!…

Cielo Island Exploration : Download Here!!!

Hello all, I have been very busy in the last couple of weeks because of school and work so I hadn’t got the chance to post anything regarding any of the projects I have been working on. Today, I’m happy to share a small exploration game that features the island and ship models I designed…